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- Volume 1
- Issue 1
- Supporting staff using WebCT at the University of Birmingham in the UK
- Evaluating Virtual Learning Environments: what are we measuring?
- Cognitive Style and Attitudes Towards Using Online Learning and Assessment Methods
- Biomedical Online Learning: The route to success
- Interactive Technology Impact on Quality Distance Education
- Integrating Distributed Learning with just-in-context Knowledge Management
- Volume 4
- Issue 1
- Customer-Driven Development for Rapid Production of Assessment Learning Objects
- MyGfL: A Lifelong Learning Platform for Malaysian Society
- Providing Fine-grained Feedback Within an On-line Learning System — Identifying the Workers from the Lurkers and the Shirkers
- Delivering What Students say They Want On-Line: Towards Academic Participation in the Enfranchisement of e-Learners?
- Outline and Evaluation of a Joint European and Canadian Virtual Mobility: e-Learning Project
- Collaborative On-Line Teaching: The Inevitable Path to Deep Learning and Knowledge Sharing?
- Implementing Courseware to Support Learning Through Real-World Erroneous Examples: Students' Perceptions of Tertiary Courseware and Obstacles to Implementing Effective Delivery Through VLE
- Topic Maps e-Learning Portal Development
- Encouraging Student Participation in an On-line Course Using 'Pull' Initiatives Paul
- Providing 'Quality Care' to International Students Through On-line Communication
- Using Software Testing Techniques for Efficient Handling of Programming Exercises in an e-Learning Platform
- ICT and Schools: Identification of Factors Influencing the use of new Media in Vocational Training Schools
- Using an Online Games-Based Learning Approach to Teach Database Design Concepts
- Issue 2
- e-Learning System Overview based on Semantic Web
- Establishing Effective e-Learning Communities within the Teaching Profession: Comparing Two Projects to Discover the Necessary Ingredients.
- The Importance of Online Community in Student Academic Performance
- Developing the Communities of Practice, Framework for On-Line Learning
- Using Conceptual Lattices to Represent Fine Granular Learning Objects through SCORM Meta-Objects
- Volume 5
- Issue 1
- Managed Learning Environments and an Attendance Crisis?
- Benefits of e-Learning Benchmarks: Australian Case Studies
- Determining Areas of Weakness in Introductory Programming as a Foundation for Reusable Learning Objects
- Students' Perceived Usefulness of Formative Feedback for a Computer-adaptive Test
- A Web Based Intelligent Training System for SMEs
- Piloting a Process Maturity Model as an e-Learning Benchmarking Method
- Interactive Nonlinear Learning Environments
- Designing Online Instruction for Success: Future Oriented Motivation and Self-Regulation
- Watch out — the Power Users are Coming
- Issue 2
- A Novel Approach to Define Performance Metrics for Students' and Teachers' Evaluation
- Initial Evaluation and Analysis of Post Graduate Trainees' Use of a Virtual Learning Environment in Initial Teacher Training
- Online Communities of Practice Enhancing Statistics Instruction: The European Project EarlyStatistics
- Agent-based Collaborative Affective e-Learning Framework
- An Effective Profile Based Video Browsing System for e-Learning
- Applying Web-Enabled Problem-Based Learning and Self-Regulated Learning to Enhance Computing Skills of Taiwan's Vocational Students: a Quasi-Experimental Study of a Short-Term Module
- The Purpose of Focus Groups in Ascertaining Learner Satisfaction with a Virtual Learning Environment
- An Innovative Junior Faculty Online Development Program
- Issue 3
- Developing Critically Thoughtful e-Learning Communities of Practice
- Competency — and Process-Driven e-Learning — a Model-Based Approach
- The Impact of Learner Characteristics on Learning Performance in Hybrid Courses among Japanese Students
- Implementing International Virtual Elementary Classroom Activities for Public School Students in the U.S. and Korea
- Lecture Recording: Structural and Symbolic Information vs. Flexibility of Presentation
- Help! Active Student Learning and Error Remediation in an Online Calculus e-Help Community
- Seven Years of Linking Scottish Schools and Industry with SSTN
- Issue 4
- A Nurse Prescribing Programme Incorporating e-Learning
- Exploring Virtual Opportunities to Enhance and Promote an Emergent Community of Practice
- Issues Around Creating a Reusable Learning Object to Support Statistics Teaching
- Web-Based Learning in Practice Settings: Nurses' Experiences and Perceptions of Impact on Patient Care
- Face-to-face vs. Real-time Clinical Education: no Significant Difference
- On the Road to Virtual Europe — Redux
- Volume 6
- Issue 1
- Evaluating Online Dialogue on "Security" Using a Novel Instructional Design
- Managing e-Learning: What are the Real Implications for Schools?
- Online Students: Relationships between Participation, Demographics and Academic Performance
- Quality of e-Learning: An Analysis Based on e-Learners' Perception of e-Learning
- Bridging the Gap — Taking the Distance out of e-Learning
- Pedagogical Approaches and Technical Subject Teaching through Internet Media
- A Sociological Inquiry into Time Management in Postgraduate Studies by e-Learning in Greece
- Issue 2
- Measuring Success in e-Learning — A Multi-Dimensional Approach
- Is a Blended Learning Approach Suitable for Mature, Part-time Finance Students?
- Engaging the YouTube Google-Eyed Generation: Strategies for Using Web 2.0 in Teaching and Learning
- e — Motional Learning in Primary Schools: FearNot! An Anti-bullying Intervention Based on Virtual Role-play with Intelligent Synthetic Characters
- Behind the Scenes with OpenLearn: the Challenges of Researching the Provision of Open Educational Resources
- Exploring the e-Learning State of Art
- Cultural Impact on Online Education Quality Perception
- Meeting the Training Needs of SMEs: Is e-Learning a Solution?
- Issue 3
- Developing Critically Thoughtful, Media-Rich Lessons in Science: Process and Product
- Distinguishing the Field of Educational Technology
- IT Worked for Us: Online Strategies to Facilitate Learning in Large (Undergraduate) Classes
- Personal Learning Journal — Course Design for Using Weblogs in Higher Education
- The eLIDA CAMEL Nomadic Model of Collaborative Partnership for a Community of Practice in Design for Learning
- Digital Literacies in the Lives of Undergraduate Students: Exploring Personal and Curricular Spheres of Practice
- Navigating the e-Learning Terrain: Aligning Technology, Pedagogy and Context
- Reinventing Papert's Constructionism — Boosting Young Children's Writing Skills with e-Learning Designed for Dyslexics
- A Data Warehouse Model for Micro-Level Decision Making in Higher Education
- Technology-Assisted Reading for Improving Reading Skills for young South African Learners
- Volume 7
- Issue 1
- e-Learning Indicators: a Multi-Dimensional Model for Planning and Evaluating e-Learning Software Solutions
- Towards a Fusion of Formal and Informal Learning Environments: the Impact of the ReadWrite Web
- An e-Class in Action: Experiences with ICT-intensive Teaching and Learning of Discrete Dynamical Models at Secondary School
- Realizing Wisdom Theory in Complex Learning Networks
- e-Learning Success Model: an Information Systems Perspective
- Impact of Communication Patterns, Network Positions and Social Dynamics Factors on Learning among Students in a CSCL Environment
- Issue 2
- Mobile City and Language Guides — New Links Between Formal and Informal Learning Environments
- Some Factors to Consider When Designing Semi-Autonomous Learning Environments
- Game Inspired Tool Support for e-Learning Processes
- Web 2.0-Mediated Competence — Implicit Educational Demands on Learners
- Listening to the Learners' Voices in HE: how do Students Reflect on their use of Technology for Learning?
- Learning Objects and Virtual Learning Environments Technical Evaluation Criteria
- The Enhancement of Reusability of Course Content and Scenarios in Unified e-Learning Environment for Schools
- Strategies for Embedding e-Learning in Traditional Universities: Drivers and Barriers
- The Identification of Key Issues in the Development of Sustainable e-Learning and Virtual Campus Initiatives
- Adoption of Web 2.0 Technologies in Education for Health Professionals in the UK: Where are we and why?
- How Reproducible Research Leads to Non-Rote Learning Within Socially Constructivist Statistics Education
- The Implications of SCORM Conformance for Workplace e-Learning
- Issue 3
- Investigating a Nigerian XXL-Cohort Wiki-Learning Experience: Observation, Feedback and Reflection
- Weblogs in Higher Education — why do Students (not) Blog?
- GEARS a 3D Virtual Learning Environment and Virtual Social and Educational World Used in Online Secondary Schools
- Moving From Analogue to High Definition e-Tools to Support Empowering Social Learning Approaches
- Efficacy of Teaching Clinical Clerks and Residents how to Fill out the Form 1 of the Mental Health Act Using an e-Learning Module
- Blended Learning in the Visual Communications Classroom: Student Reflections on a Multimedia Course
- Podcasting to Support Students Using a Business Simulation
- e-Modeling — Helping Learners to Develop Sound e-Learning Behaviours
- Measuring the Effectiveness of Educational Technology: what are we Attempting to Measure?
- Eating Your Lectures and Having Them too: is Online Lecture Availability Especially Helpful in "Skills-Based" Courses?
- When Knowing More Means Knowing Less: Understanding the Impact of Computer Experience on e-Learning and e-Learning Outcomes
- A Novel Interactive Online Module in a Traditional Curriculum through a Blended Learning Approach
- Development of the Novel e-Learning System, "SPES NOVA" (Scalable Personality-Adapted Education System with Networking of Views and Activities)
- Volume 8
- Issue 1
- Emerging Patterns in Transferring Assessment Practices from F2f to Online Environments
- Exploring Students use of ICT and Expectations of Learning Methods
- Collaborative e-Learning: e-Portfolios for Assessment, Teaching and Learning
- Sharing e-Learning Innovation across Disciplines: an Encounter between Engineering and Teacher Education
- A Case Study: Developing Learning Objects with an Explicit Learning Design
- Issue 2
- Evaluating the Impact of Distance Learning Support Systems on the Learning Experience of MBA Students in a Global Context
- The VLE as a Trojan Mouse: Policy, Politics and Pragmatism
- Exploring the Current Theoretical Background About Adoption Until Institutionalization of Online Education in Universities: Needs for Further Research
- Interventions for Second-Order Change in Higher Education: Challenges and Barriers
- The Lecture is Dead Long Live the e-Lecture
- A Framework for Supporting Postsecondary Learners with Psychiatric Disabilities in Online Environments
- Enhancing the Impact of Formative Feedback on Student Learning Through an Online Feedback System
- Wiki Tools in the Preparation and Support of e-Learning Courses
- Building the Future Students' Blended Learning Experiences from Current Research Findings
- Multiple Criteria Evaluation of Quality and Optimisation of e-Learning System Components
- How do Students Measure Service Quality in e-Learning? A Case Study Regarding an Internet-based University
- Collaborative Language Learning for Professional Adults
- The Role of Essay Tests Assessment in e-Learning: A Japanese Case Study
- Experiences Obtained with Integration of Student Response Systems for iPod Touch and iPhone into e-Learning Environments
- Emergence Of The Most Knowledgeable Other (MKO): Social Network Analysis Of Chat And Bulletin Board Conversations In A CSCL System
- Volume 9
- Issue 1
- An Automated Individual Feedback and Marking System: An Empirical Study
- Semi-Automatic Grading of Students’ Answers Written in Free Text
- Enhanced Approach of Automatic Creation of Test Items to foster Modern Learning Setting
- Methodology for Evaluating Quality and Reusability of Learning Objects
- Fluidity in the Networked Society - Self-initiated learning as a Digital Literacy Competence
- Discovering Student Web Usage Profiles Using Markov Chains
- Assessing Student Transitions in an Online Learning Environment
- Science, Sport and Technology - a Contribution to Educational Challenges
- From Soap Opera to Research Methods Teaching: Developing an Interactive Website/DVD to Teach Research in Health and Social Care
- A Different Vision in eLearning: Metaphors
- Volume 10
- Issue 1
- Design and Evaluation of Student-Focused eLearning
- Scaffolding Teachers Integrate Social Media Into a Problem-Based Learning Approach?
- Personal Devices in Public Settings: Lessons Learned From an iPod Touch / iPad Project
- Using the Artistic Pedagogical Technology of Photovoice to Promote Interaction in the Online Post-Secondary Classroom: The Students’ Perspective
- Implications of the Social Web Environment for User Story Education
- Collaboration Creation: Lessons Learned From Establishing an Online Professional Learning Community
- Correlating Questionnaire Data with Actual Usage Data in a Mobile Learning Study for High School Mathematics
- The Global Classroom Project: Learning a Second Language in a Virtual Environment
- Principled Assessment Strategy Design for Online Courses and Programs
- Acquiring Software Project Specifications in a Virtual World
- Constructive Disruptions for Effective Collaborative Learning: Navigating the Affordances of Social Media for Meaningful Engagement
- Can Online Peer Review Assignments Replace Essays in Third Year University Courses? And if so, What are the Challenges?
- Issue 2
- Framing the Adoption of Serious Games in Formal Education
- Inferring a Learner´s Cognitive, Motivational and Emotional State in a Digital Educational Game
- Becoming Chemists through Game-based Inquiry Learning: The Case of Legends of Alkhimia
- Playing in School or at Home? An Exploration of the Effects of Context on Educational Game Experience
- Sustainability Learning through Gaming: An Exploratory Study
- Leadership in MMOGs: A Field of Research on Virtual Teams
- Students Constructionist Game Modelling Activities as Part of Inquiry Learning Processes
- The place of game-based learning in an age of austerity
- Issue 3
- Editorial for the ECEL 2011 Special Issue of EJEL
- Starting online: Exploring the use of a Social Networking Site to Facilitate transition into Higher Education
- Cognitive communication 2.0 in Higher Education: to tweet or not to tweet?
- A Case of Problem Based Learning for Cross-Institutional Collaboration
- Research ethics in emerging forms of online learning: issues arising from a hypothetical study on a MOOC
- Comparing Childrens E-safety Strategies with Guidelines Offered by Adults
- Mediating Diversity and Affection in Blended Learning: a Story With a Happy Ending
- Empathy and Dignity through technology: using lifeworld-led multimedia to enhance learning about the head, heart and hand
- Getting the Message: supporting students’ transition from Higher National to degree level study and the role of mobile technologies
- Exploring a ‘middle ground’: engagement with students in a social learning environment.
- Fostering a web 2.0 ethos in a traditional e-learning environment
- Fostering a web 2.0 ethos in a traditional e-learning environment
- Issue 4
- Students’ use of Asynchronous Voice Discussion in a Blended-Learning Environment: A study of two undergraduate classes
- Review of Use of Animation as a Supplementary Learning Material of Physiology Content in Four Academic Years
- An innovative research on the usage of facebook in the higher education context of Hong Kong
- Digital Devices in Classroom – Hesitations of Teachers-to-be
- Learning Paramedic Science Skills From a First Person Point of View
- ‘As a student, I do think that the learning effectiveness of electronic portfolios depends, to quite a large extent, on the attitude of students!’
- Multi-disciplinary Learning through a Database Development Project
- A Framework for Measuring Student Learning Gains and Engagement in an Introductory Computing Course: A Preliminary Report of Findings
- Volume 11
- Issue 1
- Editorial to the ECGBL 2012 Special Issue of EJEL
- Digital Games and the Hero's Journey in Management Workshops and Tertiary Education
- Effective Game Based Citizenship Education in the Age of new Media
- Using Social Media to Support the Learning Needs of Future IS Security Professionals
- Game-Based Language Learning for Pre-School Children: A Design Perspective
- Children’s Problem-Solving in Serious Games: The “Fine-Tuning System (FTS)” Elaborated
- A Platform Independent Game Technology Model for Model Driven Serious Games Development
- About the Journal
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- Submission Guidelines
The Electronic Journal of e-Learning provides perspectives on topics relevant to the study, implementation and management of e-Learning initiatives
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Information about the current European Conference on e-Learning is available here
For infomation on the International Conference on eLearning, click here
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